Yenna Zhou

Gameplay and UI Programmer

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Hi! My name is Yenna, and I am passionate about creating and playing games. I typically work as a gameplay and UI programmer, but I am open to taking on any role the team needs. When I'm not programming or gaming, I enjoy music and history and love exploring different perspectives of the world.

Language: C++, HLSL, HTML, XML, C#, Java, Python

Engine: DirectX11, OpenGL, Unreal Engine 5, Unity

Tools: Perforce, GitHub, Visual Studio, RenderDoc, Adobe Photoshop, and Adobe Premiere

Others: Linear Algebra, Data-Driven Design, Object-Oriented Programming, Agile Development

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